event RDPositiveScorePulse
{
	Animate Score 			FgColor		"25 255 25 255"		Linear 0.0 0.0
	Animate Score 			FgColor		"TanLight"			Linear 0.1 0.2

	Animate Score 			Position	"3 5"				Deaccel 0.0 0.05
	Animate Score 			Position	"3 10"				Accel 0.05 0.2

	Animate ScoreShadow 	FgColor		"0 0 0 200"			Deaccel 0.0 0.05
	Animate ScoreShadow 	FgColor		"0 0 0 255"			Accel 0.1 0.2
}

event RDNegativeScorePulse
{
	Animate Score 			FgColor		"255 75 75 255"		Linear 0.0 0.0
	Animate Score 			FgColor		"TanLight"			Linear 0.1 0.2

	Animate Score 			Position	"3 5"				Deaccel 0.0 0.05
	Animate Score 			Position	"3 10"				Accel 0.05 0.2

	Animate ScoreShadow 	FgColor		"0 0 0 200"			Deaccel 0.0 0.05
	Animate ScoreShadow 	FgColor		"0 0 0 255"			Accel 0.1 0.2
}